DOI
https://doi.org/10.47689/2181-3701-vol2-iss3-pp420-425Keywords
task-based language teaching , tasks , product orientation , digital media , EFL-classroom , tablets , apps , teachers in trainingAbstract
This article examines the impact of technology-based task-based learning (TBLT) and the integration of game-based techniques on language learning. Growing interest in TBLT and new technological innovations are providing students with unique learning opportunities through multimedia, multi-user platforms and high-speed hardware. The study highlights how the principles of TBLT align with the mechanics of modern games, particularly through the use of “quests” and tasks that encourage active and contextualized student participation. Examines how the task-oriented structure of games promotes language and communication skills within the TBLT methodology, based on the principles of experiential learning. The potential of game techniques for improving interactivity and motivation of students in the process of learning foreign languages is also considered.
References
Arciniegas L., Vásquez G. A Webquest tool to develop communicative competence in EFL students with an A2 proficiency level // Zona prox. - 2017. - No. 26. - p. 1-17
Bobunova A.S., Sergeeva M.G. The use of the electronic environment in the implementation of moral and aesthetic education in foreign language school education// Problems of modern pedagogical education. - 2020. - No. 66-4. - from. 28-31
Caruso C., Hofmann J. A Task-Based Approach to Tablets and Apps in the Foreign Language Classroom // Digital Media in the EFL Classroom - Quality Criteria for Digitally Mediated Tasks. - 2018. - p. 68-69
Chun D., Smith B., Kern R. Technology in Language Use, Language Teaching, and Language Learning // Modern Language Journal. - 2016. - p. 64-80
Erenchinova E. B. Using the Internet in teaching a foreign language // Innovative pedagogical technologies. - 2014. - p. 325-327.
Gareeva P.A., Sychalina E.V. Application of Byod-technology in the educational process // Language and cultural contacts: linguistic and linguodidactic aspects. - 2020. - p. 258-267
Gonzalez-Lloret M. Technology and Task-Based Language Teaching // Language, Education and Technology. - 2017. - p. 193-205
Levina E.A., Lazutova L.A. Using a role-playing game as a practice-oriented task in teaching a foreign language in a pedagogical university // Philological science. Questions of theory and practice. - 2018. - No. 8 (86). - p. 207-210.
Rozina I.N. Evolution of CALL-methods of teaching English // Educational technologies and society. 2017. No. 20 (3). Pp. 353-363.











